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PintaLinux vs AsepriteWindows

Pinta, alternative Linux à Aseprite

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Pinta can replace Aseprite for very basic pixel art and simple frame‑based animation, but it lacks many specialized tools that Aseprite offers. It is suitable for hobbyists who need a lightweight, free editor for small sprite sheets and simple onion‑skin animations. For serious pixel artists or game developers who rely on tilemaps, advanced layer blending, or precise frame control, Aseprite remains the better choice.

Couverture fonctionnelle35%
Licence
MIT
Prix
Gratuit
Dernière version
3.1.2 (29 mars 2026)
Note
5/5 (3)
Capture d’écran de Pinta
Main window

Ce qui fonctionne pareil

  • Both support unlimited layers for organizing work
  • Both provide a simple toolbar with freehand and shape tools
  • Both allow exporting images in common raster formats like PNG
  • Both have keyboard shortcuts similar to Paint.NET
  • Both are cross‑platform and free to use

Ce qui change

  • Pinta does not have a dedicated frame‑based animation timeline
  • Onion skinning is limited or absent in Pinta
  • Tilemap editing is not available in Pinta
  • Pinta lacks sprite sheet export options specific to game development
  • Pinta’s effect set is generic and not tailored to pixel art

Ouvrir vos fichiers Aseprite

Pinta cannot open Aseprite’s .ase/.aseprite files directly. Users would need to export frames or sprite sheets from Aseprite as PNG or GIF before importing into Pinta. Exporting from Pinta will produce standard raster files, not the Aseprite project format.

Passer de Aseprite à Pinta, étape par étape

  1. Export each Aseprite frame or sprite sheet as PNG or GIF.
  2. Open the exported files in Pinta via File → Open.
  3. Recreate layers manually if needed, using Pinta’s layer panel.
  4. Use Pinta’s animation features (if available) to sequence frames.
  5. Save the project in Pinta’s .png or .psd format for future edits.
  6. Re‑export the final sprite sheet from Pinta for use in your game.

Fonctionnalités clés de Pinta

  • Barre d'outils simple avec outils de dessin libre, formes et lignes
  • Calques illimités pour organiser les retouches
  • Plus de 35 effets intégrés (flou, distorsion, ajustements de couleur)
  • Prise en charge des formats raster courants (PNG, JPEG, BMP, TIFF)
  • Raccourcis clavier similaires à Paint.NET
  • Multiplateforme (Linux, Windows, macOS)

Installer Pinta sous Linux

Flatpak (Flathub)flatpak install flathub com.github.PintaProject.Pinta
Fedorasudo dnf install pinta
Arch / Manjarosudo pacman -S pinta
openSUSEsudo zypper install pinta

Questions fréquentes

Does Pinta support onion skinning for animation?

Pinta has no built‑in onion‑skin feature; you would need to manually overlay frames or use a plugin if available.

Can I edit tilemaps in Pinta?

No, Pinta does not provide tilemap editing tools; it is a general bitmap editor.

Is Pinta suitable for creating sprite sheets?

You can export multiple layers or frames as PNGs and assemble them into a sprite sheet manually, but Pinta lacks automated sprite‑sheet export options.

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Notez Pinta

5.0 · 3 votes
Bon remplaçant de Aseprite ? 9